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v0.271.11April 28, 2026changelog.latest
- Server stability: fixed the underlying memory pressure that has been causing the gameserver to restart hourly. Sustained sessions should now stay connected without periodic disconnects.
- Tick performance: hot tick steps that touched online players are dramatically faster. The intermittent multi-second tick stalls during peak hours should be gone, so timed actions (travel arrivals, jump arrivals, command queueing) land on schedule.