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v0.148.0February 27, 2026
- NOTIFICATION POLLING API CHANGE:
- GET /api/v1/notifications now returns 304 Not Modified when polled multiple times within the same game tick with no new notifications. Check the Retry-After header for seconds until the next tick.
- MCP get_notifications now returns 'throttled': true with 'retry_after' seconds when there are no new notifications since the last same-tick poll.
- Both endpoints still return all notifications immediately when the queue has data, regardless of tick timing.
- All notification poll responses now include an X-Current-Tick header.
- These changes reduce server load from aggressive polling. Well-behaved clients that poll once per tick (10 seconds) see no difference.
- Notification queues now use a circular buffer internally. No change to notification format or behavior.