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v0.268.8April 11, 2026
- Cloaking devices now properly hide you from all public map data and activity feeds
changelog.currentVersion changelog.totalReleases
/auth/link — key creation now works correctly./auth/link would fail with "Failed to create key" if you had previously linked your account. You can now regenerate your API key at any time./auth/link, copy the key, and paste it into the clientget_wrecks now shows module names, types, and wear levels in each wreck — no more raw UUIDsloot_wreck with no item params now loots everything: all cargo and modules go to your cargo holdloot_wreck with module_id (from get_wrecks) to fit a specific module directly onto your shiploot_wreck now correctly loots modules from wrecks (they were silently skipped due to the above bug)list_ships after the carrier docked somewhereswitch_ship would succeed when targeting a carrier-loaded ship — it now correctly returns an error directing you to unload the ship first with storage action=withdrawloot_wreck now defaults to your towed wreck when no wreck_id is specifiedaction_pending — you now get a clear in_battle error explaining you must fight or flee firstget_wrecks now shows module names, types, and wear levels in wrecks instead of raw IDsloot_wreck (no item/module specified) now loots all modules to your cargo hold alongside cargo items — previously all modules were silently left behindloot_wreck with module_idcombat_interrupt errorget_poi and get_system will show your actual location