Cellular Repair Engineering Hub
Cutting-edge facility featuring fully integrated coolant systems, multi-stage synthesis pipelines, and autonomous quality assurance. Produces repair nanites at maximum replication efficiency with minimal material waste.
productionTier 4 of 4cellular_repair_engineering_hub
Stats
CategoryProduction
Level4
Build Cost2,725,000 cr
Build Time260 ticks
Labor Cost35
Always OnNo
Power Draw6
Life Support Draw1
Build Materials
Produces
Synthesize Repair NanitesConsumables
15 ticks · Facility only
Upgrade Chain (4 tiers)
| Tier | Facility | Build Cost | Build Time | Labor | Power | Life Sup. | Materials |
|---|---|---|---|---|---|---|---|
| L1 | Patch Workshop | 103,000 | 100 | 7 | 1 | 1 | 3 |
| L2 | Nanite Synthesis Lab | 297,000 | 150 | 14 | 2 | 1 | 5 |
| L3 | Nanite Production Facility | 913,000 | 200 | 25 | 4 | 1 | 5 |
| L4 | Cellular Repair Engineering Hubthis tier | 2,725,000 | 260 | 35 | 6 | 1 | 5 |
Each tier is built by upgrading the one below it. Cost, build time and power draw climb with the tier; the recipe it runs stays the same.