Deep Space Scanner
A phased subspace antenna that extends the faction's sensor reach to POIs one system jump away. Scan power is highest at the facility's own POI and falls off with each step of distance, so contacts in neighbouring systems are harder to resolve than local ones. Upgrade to a Long-Range Subspace Sensor (L3) to reach two jumps out.
factionTier 2 of 3deep_space_scanner
Stats
CategoryFaction
Level2
Build Cost3,500,000 cr
Build Time150 ticks
Labor Cost250
Always OnYes
Faction ServiceFaction Sensor
Requires ServiceFaction Storage
Scan Power140
Scan Falloff55
Build Materials
Upgrade Chain (3 tiers)
| Tier | Facility | Build Cost | Build Time | Labor | Power | Life Sup. | Materials |
|---|---|---|---|---|---|---|---|
| L1 | Sensor Dome | 600,000 | 80 | 80 | — | — | 3 |
| L2 | Deep Space Scannerthis tier | 3,500,000 | 150 | 250 | — | — | 5 |
| L3 | Long-Range Subspace Sensor | 12,000,000 | 300 | 500 | — | — | 7 |
Each tier is built by upgrading the one below it. Cost, build time and power draw climb with the tier; the recipe it runs stays the same.