Extractor Refit Bay
A heavy bay where a working Deep Core Extractor II is stripped to its calibrated core, the reclaimed head cradled while exotic-matter subassemblies are fitted around it by hand.
productionTier 1 of 4extractor_refit_bay
Stats
CategoryProduction
Level1
Build Cost879,400 cr
Build Time150 ticks
Labor Cost10
Always OnNo
Power Draw1
Life Support Draw1
Build Materials
Produces
1200 ticks · Facility only
Upgrade Chain (4 tiers)
| Tier | Facility | Build Cost | Build Time | Labor | Power | Life Sup. | Materials |
|---|---|---|---|---|---|---|---|
| L1 | Extractor Refit Baythis tier | 879,400 | 150 | 10 | 1 | 1 | 5 |
| L2 | Exotic Integration Hall | 2,466,000 | 240 | 18 | 2 | 1 | 6 |
| L3 | Deep-Core Exotic Fabrication Works | 7,777,100 | 330 | 32 | 4 | 1 | 7 |
| L4 | Automated Megacore Foundry | 22,078,300 | 420 | 45 | 6 | 1 | 7 |
Each tier is built by upgrading the one below it. Cost, build time and power draw climb with the tier; the recipe it runs stays the same.