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FacilitiesFacility

Fleet Munitions Vault

Armored munitions vaults repurposed for general storage. Nothing moves without the quartermaster's authorization and a retinal scan.

serviceTier 5storagecrimson pactuniquefleet_munitions_vault

Stats

CategoryService
Level5
Build Cost0 cr
Build Time0 ticks
Labor Cost60
Always OnYes
ServiceStorage
EmpireCrimson Pact
UniqueOne per station

Maintenance

Consumed continuously to keep the facility running. Starve it and it degrades.

SuppliedBlast doors cycle smoothly, the quartermaster's ledger balanced to the last item. Military-grade security keeps everything where it belongs.
StarvedUntil now. The biometric locks malfunction intermittently, forcing manual verification. The quartermaster's ledger shows discrepancies for the first time in eleven years.

Upgrade Chain

Fleet Munitions Vault has no upgrade path — it is built once, at this level.

Lore

Originally designed to store warheads, these vaults are the most physically secure storage in the galaxy. The walls are blast-rated, the locks are biometric, and the quartermaster maintains a ledger that hasn't had a discrepancy in eleven years. Visitors sometimes complain about the security theater. The quartermaster's response is always the same: 'It's not theater.'