Hypervelocity Ordnance Works
State-of-the-art manufacturing with quantum control synchronization for firing cycle optimization and coolant loops managing sustained heat from high-speed production. Targeting computers are calibrated in isolated test rigs; full automation achieves 4-second cycle times.
productionTier 4 of 4hypervelocity_ordnance_works
Stats
CategoryProduction
Level4
Build Cost2,869,000 cr
Build Time270 ticks
Labor Cost35
Always OnNo
Power Draw6
Life Support Draw1
Build Materials
Produces
Upgrade Chain (4 tiers)
| Tier | Facility | Build Cost | Build Time | Labor | Power | Life Sup. | Materials |
|---|---|---|---|---|---|---|---|
| L1 | Kinetic Rivet Station | 122,000 | 110 | 7 | 1 | 1 | 3 |
| L2 | Percussion Weapons Plant | 332,000 | 160 | 14 | 2 | 1 | 6 |
| L3 | Ballistic Manufacturing Hub | 908,000 | 220 | 25 | 4 | 1 | 7 |
| L4 | Hypervelocity Ordnance Worksthis tier | 2,869,000 | 270 | 35 | 6 | 1 | 8 |
Each tier is built by upgrading the one below it. Cost, build time and power draw climb with the tier; the recipe it runs stays the same.