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Arbitrage

Nebula fast trader. Speed optimized for exploiting price differences.

T2Nebula Trade FederationSmugglerCovertarbitrage
Arbitrage

Stats

Hull150
Shield70
Shield Regen2/tick
Armor6
Speed4 AU/tick
Fuel550
Cargo145
CPU20
Power42
Build Time1080 ticks
Shipyard Level1

Slots

Weapon Slots1
Defense Slots1
Utility Slots3

Inherent Capabilities

Scan Resistance15

Default Loadout

Requirements

Build Materials (8)

Lore

The Federation officially classifies the Arbitrage as a "rapid commercial response vessel." Customs officials classify it as a headache. The Arbitrage doesn't sneak past inspections — it takes routes that don't have any. Treasure Cache, neutral exchanges, the gaps between jurisdictions where nobody's checking manifests because nobody's claimed the authority to. The default afterburner pushes it to courier speeds when margins are time-sensitive, but the fuel cost is brutal — smart pilots keep it off until the route demands it. The hull won't fool a dedicated scanner, but it doesn't need to. The real margin is in knowing which stations buy what, which routes customs ignores, and how fast you can move between them before the prices equalize.

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