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Billhook

Crimson brute-force gas harvester. Dual collection arrays strip clouds bare. No weapon — the cargo hold is the weapon.

T2Crimson FleetGas HarvesterIndustrialbillhook
Billhook

Stats

Hull220
Shield50
Shield Regen1/tick
Armor14
Speed2 AU/tick
Fuel300
Cargo200
CPU16
Power36
Build Time900 ticks
Shipyard Level1

Slots

Weapon Slots0
Defense Slots1
Utility Slots3

Inherent Capabilities

Gas Harvesting Yield+20%
Gas Cargo Space50% of normal

Default Loadout

Requirements

Build Materials (8)

Lore

Fleet Command asked a question nobody expected: what if we stopped shooting and started hauling? The Billhook strips the weapon mount entirely in favor of dual gas collection arrays and a compression- rated cargo hold. It keeps the Crimson hull plating — it can take hits, it just can't return them. The tradeoff is pure volume, and the volume is considerable. The default loadout fills every available slot, which is either a sign of purposeful engineering or Crimson stubbornness about empty spaces. Pilots who miss having a gun are encouraged to bring an escort.

gas-harvesterindustrialhigh-throughput