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Dirk

Armed Crimson courier. Cloaked, armored, and fueled for short-range jobs that stay off the books.

T1Crimson FleetSmugglerCovertdirk
Dirk

Stats

Hull100
Shield35
Shield Regen1/tick
Armor7
Speed5 AU/tick
Fuel120
Cargo110
CPU12
Power26
Build Time280 ticks

Slots

Weapon Slots1
Defense Slots1
Utility Slots2

Inherent Capabilities

Scan Resistance20

Default Loadout

Build Materials (5)

Lore

Even the Crimson Fleet needs things delivered quietly. The Dirk carries a cloaking device, an autocannon, and 110 units of cargo space behind scan-resistant plating — enough to move contraband through a customs checkpoint without slowing down. The reinforced hull absorbs the kind of attention that finds smugglers on contested routes, and the single weapon mount discourages anyone who gets curious. The tradeoff is range: 24 jumps means the Dirk works best on short, planned runs where the pilot knows every refueling stop. Crimson command does not issue flight plans for the Dirk. They issue deniable suggestions.

starwind_courierarmeddiscreet