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Membrane

Voidborn phase cruiser. Exists at the boundary between normal space and somewhere else.

T4Voidborn CollectiveCruiserCombatmembrane
Membrane

Stats

Hull800
Shield920
Shield Regen15/tick
Armor30
Speed2 AU/tick
Fuel480
Cargo95
CPU82
Power200
Build Time12000 ticks
Shipyard Level3

Slots

Weapon Slots3
Defense Slots5
Utility Slots5

Default Loadout

Requirements

Build Materials (23)

Lore

The Membrane-class operates at the threshold between normal space and a dimensional layer the Collective has never named publicly. Its integrated phase cloaking system does not merely hide the ship — it shifts the hull partially out of the dimension where weapons do damage. The shield array compensates for what the phasing cannot: sustained fire that overwhelms the dimensional offset still has to contend with shields rated for capital-ship engagement. Three weapon mounts deliver precise strikes from a hull that sensors struggle to maintain lock on. The tactical advantage is positional: the Membrane arrives where it should not be, fires from angles that should not exist, and withdraws through space that conventional drives cannot follow.

phase-techdimensionalshield-dominant