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Polearm

Crimson deep-strike raider. Goes in armed, comes back loaded.

T3Crimson FleetExplorerExplorationpolearm
Polearm

Stats

Hull420
Shield180
Shield Regen4/tick
Armor25
Speed3 AU/tick
Fuel550
Cargo245
CPU28
Power65
Build Time3900 ticks
Shipyard Level2

Slots

Weapon Slots3
Defense Slots2
Utility Slots4

Inherent Capabilities

Integrated Scanner20
Fuel Efficiency+25%
Special FlagYes

Default Loadout

Requirements

Build Materials (12)

Lore

Three weapon mounts on an exploration hull. The Polearm is the Fleet's wormhole probe — the first ship through, armed to handle whatever's waiting on the other side. Pirates, hostile territory, unknown systems with no refueling for dozens of jumps — the Polearm carries enough firepower to fight through all of it. Nearly every joule of fitting capacity goes to weapons and the anomaly detection array, leaving almost nothing for scientific instruments. Crimson Fleet command isn't interested in studying wormholes. They're interested in what's through them.

expeditiondeep-raiderself-sufficient