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Warhammer

Crimson bulk salvager. Dual cargo expanders, maximum haul per wreck site. Brings everything home.

T2Crimson FleetSalvagerIndustrialwarhammer
Warhammer

Stats

Hull200
Shield60
Shield Regen1/tick
Armor14
Speed2 AU/tick
Fuel240
Cargo250
CPU18
Power38
Tow Speed Bonus+15
Build Time900 ticks
Shipyard Level1

Slots

Weapon Slots1
Defense Slots1
Utility Slots3

Default Loadout

Requirements

Build Materials (9)

Lore

The Crimson Fleet produces more wrecks than any other empire, and leaving salvage on the field wastes materiel. The Warhammer ships with dual cargo expanders for raw haul volume and the fitting budget left over gives pilots real choices — mount a weapon, add armor, extend the fuel range. That flexibility matters because the stock fuel tank is short. This is a local operations ship, built to strip wreck sites in Crimson space and haul everything home in one trip. The tow rating won't win any races, but when a wreck field has more loot than a lighter salvager can carry, the Warhammer earns its name. Fleet recycling doctrine: what was theirs is ours.

vulturebattlefield-cleanupcargo-heavy