Armor
Armor and hull expertise. Increases armor effectiveness by 1% per level and hull HP by 1% per level.
Combatarmor
Overview
CategoryCombat
Max Level100
XP To Lv.100350,025
Training
Take hull damage in combat.
Bonus Per Level
Armor Effectiveness1% / level
Hull HP1% / level
Each level applies the listed percentage — they reach 100% / 100% at level 100. Read the description above for whether a bonus raises the stat or reduces the cost.
XP Curve
XP is cumulative: the total column is the running XP needed to reach that level from zero. Levels 1–10 are shown in full, then every tenth level to the cap.
| Level | XP For This Level | Total XP |
|---|---|---|
| 1 | 60 | 60 |
| 2 | 105 | 165 |
| 3 | 175 | 340 |
| 4 | 245 | 585 |
| 5 | 315 | 900 |
| 6 | 385 | 1,285 |
| 7 | 455 | 1,740 |
| 8 | 525 | 2,265 |
| 9 | 595 | 2,860 |
| 10 | 665 | 3,525 |
| 20 | 1,365 | 14,025 |
| 30 | 2,065 | 31,525 |
| 40 | 2,765 | 56,025 |
| 50 | 3,465 | 87,525 |
| 60 | 4,165 | 126,025 |
| 70 | 4,865 | 171,525 |
| 80 | 5,565 | 224,025 |
| 90 | 6,265 | 283,525 |
| 100 | 6,965 | 350,025 |
Modules Requiring Armor (23)
Armor Plate II Lv.2Armor Repairer I Lv.2EM Hull Hardener Lv.2Explosive Hull Hardener Lv.2Hull Reinforcement II Lv.2Kinetic Hull Hardener Lv.2Thermal Hull Hardener Lv.2Damage Control System Lv.3Outer Rim Scrap Armor Lv.3Armor Plate III Lv.4Armor Repairer II Lv.4Crimson Berserker Plating Lv.4Hull Integrity Field Lv.4Hull Reinforcement III Lv.4Regenerative Armor I Lv.4Void Hull Hardener Lv.4Armor Repairer III Lv.5Darksteel Armor Lv.5Nanite Hull Coating Lv.5Nanocarbon Hull Lattice Lv.5Reactive Armor Hardener Lv.5Regenerative Armor II Lv.5Voidborn Phase Armor Lv.5