Backstreet Cook House
The chem lab grown into a proper operation: framed reaction bays, dedicated coolant runs, and enough recyclers to keep the cooks conscious through a full shift. Output climbs, and so does the body count if the ventilation ever quits.
productionTier 2 of 4pirate onlybackstreet_cook_house
Stats
CategoryProduction
Level2
Build Cost318,000 cr
Build Time140 ticks
Labor Cost18
Always OnNo
Power Draw2
Life Support Draw1
PlacementPirate bases only
Build Materials
Produces
Cook Gutter FluxFacility Only
14.4 ticks · Facility only
Upgrade Chain (4 tiers)
| Tier | Facility | Build Cost | Build Time | Labor | Power | Life Sup. | Materials |
|---|---|---|---|---|---|---|---|
| L1 | Backstreet Chem Lab | 124,000 | 100 | 15 | 1 | 1 | 4 |
| L2 | Backstreet Cook Housethis tier | 318,000 | 140 | 18 | 2 | 1 | 6 |
| L3 | Flux Processing Plant | 880,000 | 180 | 24 | 4 | 1 | 7 |
| L4 | Narco-Refinery Complex | 2,680,000 | 240 | 40 | 6 | 1 | 7 |
Each tier is built by upgrading the one below it. Cost, build time and power draw climb with the tier; the recipe it runs stays the same.