Narco-Refinery Complex
A sector-scale gutter flux operation running parallel reaction trains behind blast-rated containment. Redundant coolant loops and processing cores turn what was once a fume-choked backstreet cook into a refinery that supplies whole regions. The smell still gets out.
productionTier 4 of 4pirate onlynarco_refinery_complex
Stats
CategoryProduction
Level4
Build Cost2,680,000 cr
Build Time240 ticks
Labor Cost40
Always OnNo
Power Draw6
Life Support Draw1
PlacementPirate bases only
Build Materials
Produces
Cook Gutter FluxFacility Only
14.4 ticks · Facility only
Upgrade Chain (4 tiers)
| Tier | Facility | Build Cost | Build Time | Labor | Power | Life Sup. | Materials |
|---|---|---|---|---|---|---|---|
| L1 | Backstreet Chem Lab | 124,000 | 100 | 15 | 1 | 1 | 4 |
| L2 | Backstreet Cook House | 318,000 | 140 | 18 | 2 | 1 | 6 |
| L3 | Flux Processing Plant | 880,000 | 180 | 24 | 4 | 1 | 7 |
| L4 | Narco-Refinery Complexthis tier | 2,680,000 | 240 | 40 | 6 | 1 | 7 |
Each tier is built by upgrading the one below it. Cost, build time and power draw climb with the tier; the recipe it runs stays the same.