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FacilitiesFacility

Collective Fleet Matrix

Major Voidborn fleet coordination hub. Patrol deployments emerge from probability calculations most organic commanders would find incomprehensible. The results speak for themselves.

infrastructureTier 4 of 4voidborncollective_fleet_matrix

Stats

CategoryInfrastructure
Level4
Build Cost350,000 cr
Build Time600 ticks
Labor Cost390
Always OnYes
EmpireVoidborn
Fleet UpkeepYes

Build Materials

Maintenance

Consumed continuously to keep the facility running. Starve it and it degrades.

SuppliedProbability matrices run at full coherence. Patrol patterns emerge from calculated inevitabilities; fleet assets are optimally positioned before threat assessment indicates they should be. Organic observers note the fleet 'seems to know where it needs to be.'
StarvedPhased void core reserves have depleted to critical levels. Probability matrix coherence has dropped 18%, and patrol patterns have degraded from 'inevitably correct' to 'statistically sound.' The Collective considers this a significant distinction.

Upgrade Chain (2 tiers)

TierFacilityBuild CostBuild TimeLaborPowerLife Sup.Materials
L3Collective Fleet Node200,0004002104
L4Collective Fleet Matrixthis tier350,0006003905

Each tier is built by upgrading the one below it. Cost, build time and power draw climb with the tier; the recipe it runs stays the same.