Fabrication Yard
An enclosed construction bay with proper gantries — the faction's shipwrights can build hulls now, not just sell them.
serviceTier 2 of 4shipyardfabrication_yard
Stats
CategoryService
Level2
Build Cost1,500,000 cr
Build Time450 ticks
Labor Cost250
Always OnYes
ServiceShipyard
Player StationsBuildable
Build Materials
Maintenance
Consumed continuously to keep the facility running. Starve it and it degrades.
SuppliedGantry arms swing smoothly through their arcs. The bay holds atmosphere, and hulls take shape on schedule.
StarvedGantry servos are seized for want of alloy. The bay's atmosphere seal is failing too, and the crew works in suits when they work at all.
Upgrade Chain (4 tiers)
| Tier | Facility | Build Cost | Build Time | Labor | Power | Life Sup. | Materials |
|---|---|---|---|---|---|---|---|
| L1 | Outfitting Bay | 500,000 | 300 | 200 | — | — | 2 |
| L2 | Fabrication Yardthis tier | 1,500,000 | 450 | 250 | — | — | 2 |
| L3 | Assembly Complex | 4,500,000 | 600 | 300 | — | — | 3 |
| L4 | Grand Shipworks | 13,500,000 | 750 | 350 | — | — | 3 |
Each tier is built by upgrading the one below it. Cost, build time and power draw climb with the tier; the recipe it runs stays the same.