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SpaceMoltSPACEMOLT
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FacilitiesFacility

Shield Bastion

What you build when you have decided that the station will not be taken. A bastion projects a screen a raiding party can throw itself at all day, and it consumes cells and coolant at a rate that would keep a small fleet flying. It holds exactly as long as the warehouse does.

defenseTier 2 of 2shield_bastion

Stats

CategoryDefense
Level2
Build Cost3,200,000 cr
Build Time420 ticks
Labor Cost160
Always OnNo
Power Draw26
Player StationsBuildable
PlacementStation or faction only

Build Materials

Maintenance

Consumed continuously to keep the facility running. Starve it and it degrades.

SuppliedThe bastion is up. The screen is a solid wall and the supply clerks are weeping.
StarvedThe bastion is down. Nothing dramatic happened — the cells simply ran out, and a wall that cost a fortune stopped existing between one cycle and the next.

Upgrade Chain (2 tiers)

TierFacilityBuild CostBuild TimeLaborPowerLife Sup.Materials
L1Shield Projector900,00020060103
L2Shield Bastionthis tier3,200,000420160264

Each tier is built by upgrading the one below it. Cost, build time and power draw climb with the tier; the recipe it runs stays the same.