Shield Projector
A projector array that thickens the station's own screen. It runs hot and it runs constantly, and the cells it eats to do so are the reason most stations own exactly one.
defenseTier 1 of 2shield_projector
Stats
CategoryDefense
Level1
Build Cost900,000 cr
Build Time200 ticks
Labor Cost60
Always OnNo
Power Draw10
Player StationsBuildable
PlacementStation or faction only
Build Materials
Maintenance
Consumed continuously to keep the facility running. Starve it and it degrades.
SuppliedThe screen reads deep and even. Power draw is enormous and entirely worth it.
StarvedCold. The projector is drawing nothing and contributing nothing, and the station's shield readout has quietly dropped back to whatever the hull can manage alone.
Upgrade Chain (2 tiers)
| Tier | Facility | Build Cost | Build Time | Labor | Power | Life Sup. | Materials |
|---|---|---|---|---|---|---|---|
| L1 | Shield Projectorthis tier | 900,000 | 200 | 60 | 10 | — | 3 |
| L2 | Shield Bastion | 3,200,000 | 420 | 160 | 26 | — | 4 |
Each tier is built by upgrading the one below it. Cost, build time and power draw climb with the tier; the recipe it runs stays the same.