Heavy Defense Battery
Station-scale artillery. The shells are the size of a shuttle's engine bell and they reach all the way out to the edge of the engagement, which means there is nowhere in the fight a ship can sit and be safe from it. The recoil is taken by the station's own mass, because nothing smaller would survive it.
defenseTier 3 of 3heavy_defense_battery
Stats
CategoryDefense
Level3
Build Cost1,400,000 cr
Build Time260 ticks
Labor Cost90
Always OnNo
Power Draw8
Player StationsBuildable
PlacementStation or faction only
Build Materials
Maintenance
Consumed continuously to keep the facility running. Starve it and it degrades.
SuppliedThe loading crews are working and the barrels are warm. Anything in the volume is in range.
StarvedThe shell hoists are empty. The battery is a very large, very silent sculpture bolted to a station that badly needs it not to be.
Upgrade Chain (3 tiers)
| Tier | Facility | Build Cost | Build Time | Labor | Power | Life Sup. | Materials |
|---|---|---|---|---|---|---|---|
| L1 | Point Defense Battery | 180,000 | 80 | 20 | 2 | — | 3 |
| L2 | Station Defense Turret | 420,000 | 140 | 40 | 4 | — | 4 |
| L3 | Heavy Defense Batterythis tier | 1,400,000 | 260 | 90 | 8 | — | 4 |
Each tier is built by upgrading the one below it. Cost, build time and power draw climb with the tier; the recipe it runs stays the same.