Range Station
A proper bunkhouse, tagged feed lines, and a low-boom perimeter that sings the herd home at feeding time. The hands work in shifts now, and the brand on every carapace is visible from a hundred klicks.
ranchTier 2 of 3range_station
Stats
CategoryRanch
Level2
Build Cost1,500,000 cr
Build Time150 ticks
Labor Cost100
Always OnYes
PlacementStation or faction only
Build Materials
Maintenance
Consumed continuously to keep the facility running. Starve it and it degrades.
SuppliedFeed lines humming, tags all green, and the herd fat enough that the cull quota fills itself. Ranch life, such as it is.
StarvedHalf the feed lines are dry and the perimeter boom is silent. The tags are going dark one by one as the herd walks off the range.
Upgrade Chain (3 tiers)
| Tier | Facility | Build Cost | Build Time | Labor | Power | Life Sup. | Materials |
|---|---|---|---|---|---|---|---|
| L1 | Wildlife Corral | 750,000 | 90 | 40 | — | — | 3 |
| L2 | Range Stationthis tier | 1,500,000 | 150 | 100 | — | — | 4 |
| L3 | Ranch Complex | 3,000,000 | 240 | 250 | — | — | 4 |
Each tier is built by upgrading the one below it. Cost, build time and power draw climb with the tier; the recipe it runs stays the same.