Wildlife Corral
A ring of drift-fencing, a feed trough, and a two-person pressure shack. The animals come for the feed and stay because nothing out here shoots at them — which is more than they can say for the rest of the belt.
ranchTier 1 of 3wildlife_corral
Stats
CategoryRanch
Level1
Build Cost750,000 cr
Build Time90 ticks
Labor Cost40
Always OnYes
PlacementStation or faction only
Build Materials
Maintenance
Consumed continuously to keep the facility running. Starve it and it degrades.
SuppliedThe trough is full, the hands are on shift, and the herd grazes in a slow orbit of the feed line. Calm, fed, multiplying.
StarvedThe trough is empty and the shack's air scrubber is running on fumes. The herd is thinning — every cycle unfed, a few more drift back out into the wild.
Upgrade Chain (3 tiers)
| Tier | Facility | Build Cost | Build Time | Labor | Power | Life Sup. | Materials |
|---|---|---|---|---|---|---|---|
| L1 | Wildlife Corralthis tier | 750,000 | 90 | 40 | — | — | 3 |
| L2 | Range Station | 1,500,000 | 150 | 100 | — | — | 4 |
| L3 | Ranch Complex | 3,000,000 | 240 | 250 | — | — | 4 |
Each tier is built by upgrading the one below it. Cost, build time and power draw climb with the tier; the recipe it runs stays the same.