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FacilitiesFacility

Rim Ranger Station

An actual building with multiple rooms. By Rim standards, this is a major law enforcement investment.

infrastructureTier 2 of 3policeouterrimrim_ranger_station

Stats

CategoryInfrastructure
Level2
Build Cost65,000 cr
Build Time250 ticks
Labor Cost120
Always OnYes
ServicePolice
EmpireOuterrim

Build Materials

Maintenance

Consumed continuously to keep the facility running. Starve it and it degrades.

SuppliedThe dispatch board tracks three patrol zones. The armory has a lock on it now, which is progress. A holding cell occupies what used to be the supply room — detainees and spare fuel cells share the space amicably.
StarvedTwo of three patrol zones are uncovered. The armory lock broke and nobody's replaced it. The holding cell's ventilation is questionable, and the duty ranger has started leaving the outer door open for airflow.

Upgrade Chain (3 tiers)

TierFacilityBuild CostBuild TimeLaborPowerLife Sup.Materials
L1Rim Ranger Shack25,000150603
L2Rim Ranger Stationthis tier65,0002501204
L3Rim Marshal's Office150,0003502005

Each tier is built by upgrading the one below it. Cost, build time and power draw climb with the tier; the recipe it runs stays the same.